Tuesday, April 23, 2019

Animate/Flash: Basic Classic Tween Animation

Learn how to use classic tweening:
Steps to follow:
  • Open a new flash file (Ctrl+N).
    New Document window will appear
    Select General panel and choose Type: Flash Document . Press OK.
  • If your timeline window is not open, press (Ctrl+Alt+T).
  • Now you can see a single Layer called "Layer1" in your timeline Window.

  • Title Layer 1, "Ball"
  • Select the first frame. Draw your image on the stage; you can either choose Rectangular tool or Oval tool from the tool box and draw your desired shape.
  • Select your object on the stage and press F8 to convert this image to a Symbol (or right click "Convert to Symbol"). Convert to Symbol window will pop-up.
    Name your Symbol what ever you like.
    Select Graphic behavior and press OK.
  • Your Symbol is in frame1 of Ball layer. Select frame 20 and press F6 to insert a new Keyframe (or right click "Keyframe")
  • Still keeping playhead on frame 20, move your Symbol to any other position other than the present one.
  • Select any frame between, 2 to 19, then right click select "Classic Tween". Now your Layer will look something like the one shown below.

  • Now press (Ctrl+Enter) to view your motion tween.
http://www.entheosweb.com/Flash/motion_tween.asp
Try the following tutorials:
  1. motion tween
  2. shape tween
  3. masking
  4. fade
  5. zoom
  6. bouncing effect

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